Victory for the ACT Student Text 15e
W RITING Q UIZZES • 183
TIMED QUIZ (1 Essay Prompt; 40 minutes)
DIRECTIONS: You have 40 minutes to plan and write an essay. Read the prompt carefully and Ǥ Ǥ Ͷ͵Ǥ Introducing Technology in Pre-Kindergarten Programs ǡ Ǧ kindergarten programs. Students play educational games on tablets with interactive touch screens. Technology can also help children gain social skills if they play computer games with a partner. Teachers can use digital cameras to document students’ progress and share it with their Ǥ ǡ Ǧ ǫ ǡ could enhance or inhibit early childhood development. Perspective 1 Perspective 2 Perspective 3 Technological devices are Ǧ classroom because they ǡ ǡ quickly become outdated. ǡ should not become too reliant on computers for entertainment. Games on computers or tablets can make ǡ such as counting or ǡ more entertaining and interactive. Children will see the task as a form of play rather than of work. It is important to make the use of technology a natural and integral part of children’s lives. They will be required to use it in the ǡ ǡ they will adapt to it more quickly if they start using technological devices at a young age. Essay Task ϐǡ Ǧ Ǥ ǣ • Analyze and evaluate perspectives given • State and develop your own perspective • Explain the relationship between your perspective and those given ǡ Ǥ ǡ ǡ Ǥ
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